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-How did the new project come about? You’ve suggested in the past that you’ve been in discussions with Nintendo for a while about re-releasing the game.
Inaba: This is a game that we’ve always wanted to revive. Unfortunately, it was not as successful on Wii U as we wanted it to be, so we spoke to Nintendo about what we could do.
When you talk about ‘success’ for a video game, that can mean a lot of different things. In particular, it can mean that the game released on multiple platforms, so that’s what we were thinking for the remaster: we wanted it to be on more platforms than just Nintendo.
So we spoke to Nintendo about it and Nintendo said basically, ‘if you want to bring it to another platform, we’re fine with that. But that’s up to you – it’s your effort.’
PlatinumGames is a game developer and not a publisher, so we do not have the ability to publish games ourselves. That’s why we would like to reach out to all of our fans and get the support to make this project a reality.
-Can you elaborate on the status of the IP? Does Platinum now own it?
Inaba: Unfortunately, we cannot comment on this matter at this time.
-It seems surprising that Nintendo has allowed the game to appear on other platforms. Why is that?
Kamiya: We don’t really know! (Laughs) They were really nice about it.
Inaba: Platinum has a really good relationship with Nintendo. We’ve been with Nintendo from the very beginning and we’ve released a lot of games with them, including Astral Chain which recently released and was a big success. So I think it’s largely thanks to our relationship with Nintendo that they kind of decided to give us a break. I think it’s our history that it’s largely attributed to. We were quite surprised ourselves. This is usually not something that is allowed in the games industry. We see it as a very unique opportunity that Nintendo has given us and we’re pleased to have it.
A lot of fans are probably now wondering if bringing your other Nintendo IP, Astral Chain to other platforms could one day be a possibility?
Inaba: That’s a question we were expecting to come a lot earlier! (Laughs) But you’re actually the first person to ask.
In the case of Astral Chain, it’s an IP that’s owned half by Platinum and half by Nintendo. So right now it just came out and it’s too early to say. For the time being we’re just hoping that it’s a success for the Nintendo Switch and we’ll see how it goes from there.
You’re not ruling it out then?
Inaba: Ultimately it’s Nintendo’s call, not ours. They own the publishing rights to Astral Chain so really we have no say in that matter. We consider The Wonderful 101 an exclusive case.
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