Sch@dows a écrit:J'ai réussi a adoré un Megaman en 2.5D franchement fait à l'économie (Maverick Hunter X).
Alors que sur la même machine Mega Man Powered Up avait du charme.
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Jeux vidéo : Amis des pixels ou de la Next generation bienvenues !
Sch@dows a écrit:J'ai réussi a adoré un Megaman en 2.5D franchement fait à l'économie (Maverick Hunter X).
Non-VR mode also available. Images captured in-engine from PC and reformatted for non-VR display.
Deluxe a écrit:Je m'attendais à une DA plus sombre et pluvieuse façon Blade Runner, mais je suis surpris en bien, l'univers est vachement attirant.
Milo a écrit:J'ai parfois aussi besoin de ma pluie sombre. D'autant qu'aucun autre jeu récent ne propose cet environnement ( ? ).
Ialda a écrit:Ça fait plaisir de revenir à la maison
Les conférences (pré-E3) n'ont jamais réellement fait parti de l'E3 lui même.Ramior a écrit:Dite l'E3 à était avancer; parce que officiellement c'est sensée débuter le 12 mais on à déjà des conférence ?
- Game is FPS perspective
- FPS perspective made to feel more personal
- RPG with Shooter Elements not a Shooter with RPG elements
- Multiple different progression systems (Skills, Perks, etc.)
- V, protagonist - urban merc/hired gun.
- Full character creation system (Gender, Looks, Lifepath/Backstory)
- You DO NOT pick classes in the beginning, class system is fluid based on choices
- Dystopian Cyberpunk future shown in sunlight on purpose. Full Day/Night Cycle. Noir themes bleed through environment and aesthetic
- Characters from Cyberpunk 2020 lore will appear
- Netrunner Techie and Solo are main focused classes
- You can combine classes
- Optional classes exist (like Rockerboy and Corporate) and you can pull perks from them to add into your own custom class
- Story and quest system from Witcher 3 is implemented into Cyberpunk similarly.
- Choice and consequence is HUGE. Emphasized that the game is an RPG first and foremost
- Story is personalized by player choice.
- Combat - Ranged combat and Melee combat. Learned lessons from Witcher 3. FPS Melee combat.
- Weapons - 3 branches - Power Weapons (heavy hitting/stagger), Tech Weapons (penetrating through cover), Smart Weapons (tracking/following)
- Vehicles - Motorcycles, Cars, hinted at flying cars.
- V is a fully voiced character. Both Male and Female completely voiced.
- V's personality is shaped by player. Backstory and interactions shape V's personality.
- Cyberpunk is a dark dystopia in the same vein as Witcher 3 being Dark Fantasy
- Details of the world - everything has a purpose. World design was a huge focus in setting the tone.
- Night City - in between SF and LA (fictional city). Inspired by both cities.
- 6 unique districts in the city. Each area has its own feel on top of the base Noir feel
- Exploration is encouraged.
- Witcher was horizontally huge, Cyberpunk is vertically huge.
- You can enter buildings, Mega Buildings exist as well with multiple floors and multiple areas to explore within a single building.
- No level scaling. 2 forms of XP - Core XP - Main Missions and Street Cred - Side missions
- Higher Street Cred opens new exclusive vendors and fixers (new jobs)
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